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AUDIO ACOUSTICS | VECTOR WAVEFRONT FORMAT
Selected articles exploring particular aspects of audio and acoustics beyond surround sound and its sweet spot restriction:
Nature of Sound | Download
Introducing distance and direction - Part 1 of the VWF (Vector WaveFront) series.
Sound sources and wave-fronts | Download
The wave-front perspective for sound sources. (VWF Part 2)
Placing sounds at a distance | Download
Synthesising wavefronts that represent sound sources at a distance. (VWF Part 3)
Placing Sounds in 3D | Download
Extending wavefront synthesis to sound sources in three dimensions. (VWF Part 4)
New Loudspeakers | Download
Spatially accurate loudspeakers. (VWF Part 5)
Placement Formats | Download
Perspectives on recreated fields of sound objects. (VWF Part 6)
Recreating early reflections | Download
The complete sound field and adding early reflections (VWF Part 7)
Reproducing reverberation | Download
Pure reverberation and loudspeakers for reproduction. (VWF Part 9)
Low frequencies in rooms | Download
Better bass with controlled room mode influence. (VWF Part 10)
Compact Distribution Formats | Download
Broadcast formats for VWF. (VWF Part 11)
Hearing mechanisms | Download
Extending the human hearing model. (VWF Part 18)
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